Using UI/UX as a running example to teach all concepts of OOPS through JAVA
Using UI/UX as a running example to teach all concepts of OOPS through JAVA UI/UX can be used as a running example to teach all concepts of OOPS through Java in the following ways: Objects: UI elements can be represented as objects. For example, a button can be represented as an object with properties such as its text, its size, and its location. Classes : Classes can be used to represent different types of UI elements. For example, you could create a class for buttons, a class for text boxes, and a class for images. Methods : Methods can be used to perform actions on UI elements. For example, you could create a method to change the text of a button, or to hide a textbox. Inheritance: Inheritance can be used to create new classes that are based on existing classes. For example, you could create a class for a "simple button" and then create a new class for a "round button" that inherits from the "simple button" class. Polymorphism : Polymorphism can be